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Rok Passport Costs: How To Calculate Your Migration Price

Migrating to a new server in Rise of Kingdoms takes more than picking a destination on the map. Your account power dictates how many Rok Passport pages you need, and getting those pages requires eithe

Rok Passport Costs: How To Calculate Your Migration Price
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Migrating to a new server in Rise of Kingdoms takes more than picking a destination on the map. Your account power dictates how many Rok Passport pages you need, and getting those pages requires either massive alliance credit farming or real-money bundles. Miscalculating your power tier before you migrate can trap you short of pages, forcing you to scramble for credits or drop troops at the last second.

Understanding how the pricing structure works saves you days of wasted grinding. Whether you pay with alliance credits or cash, knowing the exact formula prevents costly mistakes during kingdom transitions.

Understanding the Rise of Kingdoms Migration Mechanics

Kingdom migration operates on a tiered system designed to balance server populations. The game looks at your total power to determine your migration bracket. Lower power accounts need just a single passport, while accounts with massive rosters require dozens of pages to move across kingdoms.

Before you even look at the shop, check your account standing against migration rules. Your Town Hall must meet minimum levels, your troops must stay inside your city, and your resource storage cannot exceed capacity limits. If you have active event points or you're currently under attack, the game blocks your move entirely, no matter how many passports you've stacked. For another angle on this story, see the recent update from Reuters.

The True Cost Breakdown by Power Tiers

The baseline currency for a free-to-play migration is the individual alliance credit. Each individual passport page costs 600,000 alliance credits. For an alliance leader or officer to restock a page in the alliance shop, the alliance itself spends 100,000 alliance credits.

As your power climbs, the required page count scales upward:

  • Under 10 Million Power: Requires 1 passport page (600,000 individual credits).
  • 10M to 15M Power: Requires 2 passport pages (1,200,000 credits).
  • 15M to 20M Power: Requires 3 passport pages (1,800,000 credits).
  • 20M to 25M Power: Requires 4 passport pages (2,400,000 credits).
  • 25M to 30M Power: Requires 6 passport pages (3,600,000 credits).
  • 30M to 35M Power: Requires 9 passport pages (5,400,000 credits).
  • 35M to 40M Power: Requires 12 passport pages (7,200,000 credits).
  • 45M to 50M Power: Requires 20 passport pages (12,000,000 credits).
  • 100M+ Power: Requires 75 passport pages (45,000,000 credits).

Crossing power thresholds triggers sudden spikes in required pages. For instance, moving from 24 million power to 26 million power shifts your requirement from 4 pages to 6 pages, raising your credit target by over a million.

How to Calculate Your Personal Migration Price

Calculating your total price starts with identifying your exact displayed power in your profile. Locate your bracket in the progression table and take the corresponding page count. Multiply that page count by 600,000 to find your total alliance credit requirement.

If you prefer the cash route instead of farming alliance credits, you'll purchase pages through the New World bundles in the in-game shop. Real-money costs scale with each bundle tier and vary by your regional app store pricing. For smaller accounts under 10 million power, cash bundles usually land in lower dollar brackets, whereas established accounts pushing past 50 million power require multiple high-tier bundle purchases to clear the page requirement.

Smart Strategies to Reduce Migration Expenses

Farming millions of alliance credits takes weeks of active donations, building assistance, and territory participation. You can optimize your expenses using a few practical adjustments:

  • Trim your power safely: Some players intentionally kill off siege units or unequip gear temporarily if they sit right on the edge of a harsh power threshold, dropping down a bracket to save several passport pages.
  • Coordinate with your alliance leadership: Because restocking pages drains shared alliance credits, talk to your officers before buying. Ensure they restock the shop when you have enough individual credits ready.
  • Check shared stock rules: Shared alliance shop stock can be bought by other members. Coordinate your purchase window so another player doesn't clear out your reserved page.

Frequently Asked Questions

Can I store passport pages before hitting high power brackets?

Yes. You can purchase and hold passport pages in your item inventory long before you actually initiate a migration. Buying them slowly over time prevents a massive credit crunch when you decide to move.

What happens to excess resources when I migrate?

Your resources must fall under your warehouse protection capacity before the game lets you migrate. Any excess resources above that limit will vanish during the transfer, so spend them on research or training beforehand.

Why won't the game let me buy a passport page from the alliance shop?

Your alliance must have enough shared credits to restock the page first, and you must personally hold enough individual alliance credits to complete the transaction. If either balance is too low, the purchase option remains locked.

Can I migrate back to a younger kingdom?

No. Kingdom age restrictions prevent established accounts from jumping into newer kingdoms. Check the immigration status and age of your target kingdom through the kingdom map interface before purchasing any pages.

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Written by

Chloe Ramirez

Chloe Ramirez excels at making complicated information accessible, turning dense research into clear narratives that engage diverse audiences.

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