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Rise Of Kingdoms Passport Chart: Costs And Requirements

Moving to a new kingdom in Rise of Kingdoms requires precise planning and a clear understanding of the passport page cost mechanics. If you're looking for the exact passport page requirements based on

Rise Of Kingdoms Passport Chart: Costs And Requirements
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Moving to a new kingdom in Rise of Kingdoms requires precise planning and a clear understanding of the passport page cost mechanics. If you're looking for the exact passport page requirements based on your power level, you're in the right place. Kingdom migration isn't just about clicking a button. It's a resource-heavy process that demands coordination with your alliance leaders and a stockpile of alliance credits.

The primary keyword you need to track is the Rise of Kingdoms passport chart, which dictates how many passport pages your governor account requires to migrate successfully. Alliance shops sell these precious pages, but acquiring them takes time or a solid alliance deposit routine. Let's break down the exact costs, kingdom immigration rules, and diplomatic steps needed to move without breaking your alliance rank or missing out on kvk rewards.

Understanding the Rise of Kingdoms Passport Chart

Your player power determines your passport requirements. You can't migrate a high-power account with a single page. The game uses a tiered scaling system to prevent powerful whales from destabilizing young kingdoms overnight.

Here is how the passport page cost scales across different power brackets: Further journalism by Bloomberg highlights related views on the subject.

  • Under 1,000,000 power: 1 passport page
  • 1,000,000 to 5,000,000 power: 2 passport pages
  • 5,000,000 to 10,000,000 power: 3 passport pages
  • 10,000,000 to 15,000,000 power: 4 passport pages
  • 15,000,000 to 20,000,000 power: 5 passport pages
  • 20,000,000 to 25,000,000 power: 6 passport pages
  • 25,000,000 to 30,000,000 power: 8 passport pages
  • 30,000,000 to 35,000,000 power: 10 passport pages
  • 35,000,000 to 40,000,000 power: 12 passport pages
  • 40,000,000 to 45,000,000 power: 15 passport pages
  • 45,000,000 to 50,000,000 power: 20 passport pages
  • 50,000,000 to 60,000,000 power: 25 passport pages
  • 60,000,000 to 70,000,000 power: 30 passport pages
  • 70,000,000 to 80,000,000 power: 35 passport pages
  • 80,000,000 to 90,000,000 power: 40 passport pages
  • 90,000,000 to 100,000,000 power: 45 passport pages
  • Above 100,000,000 power: 50 passport pages

If you're sitting at 45 million power, you'll need to purchase 20 pages from your alliance shop. That's a massive alliance credit sink. You'll want to plan weeks in advance to stockpile enough credits. Check out official updates and community guidelines on the Lilith Games Support Portal for any changes to game mechanics or item stacking.

How to Acquire Passport Pages Efficiently

Gathering enough passport pages requires active participation in your alliance. You can't just buy them with gems directly from the regular shop. You have to earn them through alliance cooperation.

Alliance Shop Purchases

The primary method for getting passport pages is the alliance shop. Each passport page costs 600,000 alliance credits and 1,000,000 silver coins. R4 and R5 alliance members must restock the shop manually when inventory runs out. If your alliance leadership is inactive, you won't be able to buy your pages. Talk to your officers before you plan your move.

New World Bundles

If you're in a rush and your alliance shop doesn't have stock, you can purchase the "New World" special bundle from the game shop. This bundle costs real money and includes passport pages alongside speedups and gems. It's a shortcut for players who need to migrate immediately for kvk or diplomatic reasons.

Kingdom Immigration Status Rules

Kingdoms fall into different categories based on their age and Season of Conquest progress. You can't migrate into a kingdom that's locked or in a specific progression phase unless you meet their immigration caps.

  • Unrestricted Kingdoms: Older kingdoms that have completed multiple Seasons of Conquest usually allow free immigration as long as you have enough passport pages and your power is below the target kingdom cap.
  • Target Kingdom Power Caps: Ruling alliances in destination kingdoms often set a maximum power limit for incoming migrants. They don't want unexpected high-power players throwing off matchmaking. Always message the king or council before you drop your migration target.
  • Kingdom Age Restrictions: You cannot migrate a character into a kingdom that is younger than your own creation date unless the kingdom has entered specific historical development phases.

For broader gaming tips and official patch notes, you can check the IGN Rise of Kingdoms Guide to see how meta shifts impact migration timing.

Step-by-Step Migration Process

Once you've saved enough currency and checked the Rise of Kingdoms passport chart for your exact bracket, follow these steps to execute the move safely:

  1. Clear your troops from any resource nodes or structures. You can't have marches active when you migrate.
  2. Ensure your city is not burning and your hospital is completely empty.
  3. Drop your overall power if you're close to a tier threshold by training fewer troops or timing equipment upgrades.
  4. Leave your current alliance so you aren't tied to active war territory.
  5. Zoom out to the global map view and click the globe icon in the bottom corner.
  6. Select your target kingdom and tap an available zone to initiate the immigration.

Common Migration Mistakes to Avoid

Plenty of players make costly errors during migration. Watch out for these common pitfalls:

  • Forgetting Lost Kingdom Lockouts: You cannot migrate while Lost Kingdom (KvK) matchmaking or active war phases are locked. Check the kvk calendar first.
  • Ignoring Resource Caps: When you migrate, any resources you hold above your storehouse protection capacity will vanish. Spend your excess food, wood, stone, and gold on building upgrades or research before you jump.
  • Failing to Secure Diplomatic Approval: Dropping into a kingdom unannounced often gets you zeroed by the ruling alliance. Always clear your arrival with the local king or council.

Frequently Asked Questions

Can I migrate back to my original kingdom?

No, you can't migrate backward to younger kingdoms. You can only move to kingdoms that match your character's age bracket or older destination servers that are open for immigration.

What happens to my troops if I migrate with a full hospital?

The game will block your migration attempt until your hospital is completely empty and all marches are safely returned inside your city walls.

Do alliance credits transfer if I change alliances to buy passports?

No. If you leave your current alliance, your personal alliance credits drop to zero. You must earn all 600,000 credits per page within the specific alliance shop where you make the purchase.

How often can I use a passport page?

There is a 30-day cooldown period after you complete a migration before you are allowed to use another passport page to move again.

IC

Written by

Isabella Carter

As a veteran correspondent, Isabella Carter has reported from across the globe, bringing firsthand perspectives to international stories and local issues.

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