Surviving a Helldivers 2 drop requires knowing exactly how to crack heavy armor and manage relentless swarms before your stratagems cool down. Every faction—from the chitinous Terminids to the relentless Automaton legions—demands a specific tactical approach, distinct loadout choices, and precise target prioritization.
This guide breaks down every major enemy type across the active galactic factions, detailing exact armor ratings, hidden weak spots, and the loadout counters you need to extract successfully on higher difficulties.
Understanding Enemy Armor and Hit Zones
Before diving into specific factions, you've got to understand how damage distribution works in Helldivers 2. Every enemy body part possesses an armor rating ranging from light (1) to impenetrable (5+), pitted against the penetration value of your primary, secondary, and support weapons.
If your weapon's armor penetration matches or exceeds the target body part's armor rating, you deal full damage. If it's lower, your shots will deflect entirely, dealing zero damage and wasting precious ammunition.
- Light Armor (White/Green Hitmarker): Vulnerable to standard assault rifles and submachine guns. Aim for main body masses on grunts.
- Medium Armor (Yellow Hitmarker): Requires designated medium-pen weapons like the Diligence Counter Sniper or Autocannon. Ricochets happen with standard small arms.
- Heavy/Impenetrable Armor (Red/Deflection): Immune to standard fire. Requires explosive stratagems, orbital strikes, or dedicated anti-tank weapons like the EAT-17 or Recoilless Rifle.
Terminid Faction Tactics
Terminids rely on swarming, melee aggression, and overwhelming numbers. They close distance fast, turning stationary squads into bug food if positioning isn't managed.
Scavengers and Pouncers
These low-tier chaff units appear in massive quantities during bug breaches. While their health pools are tiny, letting them howl uncheck triggers endless reinforcements. Use standard shotguns like the SG-8 Punisher or high-capacity assault rifles to clear whole packs in seconds.
Hive Guards
Hive Guards present an annoying wall of front-facing armor. When stationary, they tuck into a shell that deflects standard small arms fire. Don't waste ammo dumping mags into their shields. Instead, toss a quick impact grenade, flank them to the side, or use a medium-pen weapon to punch straight through their face plate.
Bile Spewers
As one of the most dangerous medium threats on Bug planets, Bile Spewers spit acid streams that shred player health in fractions of a second. Their bloated green sacks are their primary weak point, but they are surprisingly durable. Two well-placed shots from an Autocannon or grenade launcher directly into their head or face will drop them before they can arch their backs to vomit.
Chargers and Bile Titans
These heavy behemoths dictate high-difficulty meta. Chargers sprint straight at you, requiring you to side-step at the last second.
- To crack a Charger quickly, put two shots from an Expendable Anti-Tank (EAT) or Recoilless Rifle directly into its front leg, stripping the armor off, then finish it with standard rifle fire.
- Bile Titans require concentrated anti-tank stratagems, 500kg bombs, or Orbital Precision Strikes dropped right on their thoraxes.
Automaton Faction Tactics
Automatons fight like a mechanized military force, relying on ranged suppression, heavy armor, shield walls, and devastating mortar fire.
Troopers and Raiders
Basic bot infantry carry blasters and sometimes rocket launchers. While they look intimidating, their core torso sections have light armor. Precision headshots with a marksman rifle drop them instantly and save your squad from taking heavy return fire.
Devastators
Devastators come in standard, shield, and rocket variants. Shield Devastators hold an energy shield that blocks frontal fire while returning accurate laser bursts.
- Don't shoot the shield. Shoot their exposed shoulder joints or right arm holding the gun, or use an Autocannon to stagger them out of their firing stance.
- Rocket Devastators have missile pods strapped to their shoulders; destroying these pods causes their own payload to detonate.
Hulks
Hulks are walking dreadnoughts equipped with flamethrowers, buzz saws, or laser cannons. Their front armor is completely impervious to standard weapons.
- The safest way to kill a Hulk without burning through heavy stratagems is to flank it and shoot the glowing red heat vent on its back with medium penetration weapons.
- Alternatively, a single well-aimed railgun shot or anti-tank rocket straight to its optical slit drops it instantly.
Factory Striders
These massive walking fabrication plants dwarf your Super Destroyer's drop zone. They spawn Devastators from their bellies and rain plasma fire from top-mounted turrets. Take out their top turret first using heavy ordnance, then target their weak chin-mounted miniguns before cracking their main chassis with orbital lasers and 500kg bombs.
Essential Loadout Strategies by Faction
Matching your stratagems and weapons to your operational target determines whether your mission is a smooth extraction or a total wipe.
- Bug Missions: Prioritize crowd control, area denial, and stagger. Bring gas strikes, napalm, the Breaker Incendiary shotgun, and the Autocannon or Flamethrower to melt hordes of unarmored bugs.
- Bot Missions: Prioritize cover penetration and long-range accuracy. Bring the Official PlayStation Helldivers 2 Hub recommended loadouts featuring the Autocannon, anti-materiel rifle, and orbital laser to reliably disable armored chassis at a distance.
- Team Synergy: Always ensure at least one squadmate carries dedicated anti-tank gear while another runs crowd-clearing explosives. Splitting roles prevents you from getting walled by unexpected heavy spawns.
Frequently Asked Questions
What is the best weapon for heavy armor in Helldivers 2?
The Recoilless Rifle, Spear, and Expendable Anti-Tank (EAT-17) remain top-tier choices for cracking heavy automaton hulks and terminid chargers due to their high armor-piercing values.
How do I stop bug breaches from spawning endless enemies?
Kill the initial small Scavengers before they emit their pheromone scream. If a breach starts anyway, drop a cluster bomb or napalm strike directly on the breach hole immediately.
Why are my bullets bouncing off enemy targets?
Your weapon's armor penetration value is lower than the armor rating of the specific body part you are shooting. Switch to a higher-pen weapon or aim for softer, glowing weak spots.
How do I defeat Factory Striders efficiently?
Strip their top-mounted heavy laser cannon first, then use heavy stratagems like the Orbital Laser or deploy anti-tank rockets into their belly hatches and soft facial plating.