Navigating Final Fantasy XIV's Main Scenario Quest (MSQ) is a massive undertaking. The story spans over a decade of updates, multiple expansions, and hundreds of hours of narrative. If you're trying to figure out the exact order of expansions, patch sequences, and how to track your progress efficiently, you need a clear roadmap without the fluff.
The MSQ is the central backbone of FFXIV. You can't access most dungeons, trials, raids, or expansions without completing it first. The game locks nearly all endgame content behind completing the current patch cycle's final quest.
Expansion Order and Progression Structure
To experience the story correctly, you must play through expansions in strict chronological order. Skipping ahead isn't an option because the game ties your character's level cap, gear access, and zone availability directly to your MSQ progress.
Here is the correct chronological sequence of every major narrative arc:
- A Realm Reborn (ARR): Patches 2.0 through 2.55. This is where your journey begins in Eorzea, dealing with the aftermath of the Calamity and the Garlean threat.
- Heavensward (HW): Patches 3.0 through 3.55. Takes you to the frozen city-state of Ishgard for the Dragonsong War.
- Stormblood (SB): Patches 4.0 through 4.55. Focuses on the liberation of Ala Mhigo and Doma from the Garlean Empire.
- Shadowbringers (ShB): Patches 5.0 through 5.58. Sends you to the First, a shard facing destruction by Light, to save the multiverse.
- Endwalker (EW): Patches 6.0 through 6.58. The climax of the Hydaelyn and Zodiark arc, bringing the initial saga to a definitive close.
- Dawntrail (DT): Patches 7.0 onwards. The beginning of a brand-new narrative adventure across the sea to Tural.
Managing Patch Quests Between Expansions
The biggest hurdle for new players isn't the expansion leveling itself—it's the massive patch content wedged between them. After finishing the base 2.0 story, you have to get through 100 post-ARR quests before stepping foot into Heavensward.
These patch chains build crucial world-building and character development, but they can feel exhausting if you aren't prepared.
- ARR Post-Game (Patches 2.1–2.55): Contains 100 quests. Famously dense, setting up the political landscape of Ishgard.
- Heavensward Post-Game (Patches 3.1–3.55): Contains roughly 40 quests, transitioning smoothly into the themes of Stormblood.
- Stormblood Post-Game (Patches 4.1–4.55): Roughly 40 quests, laying direct groundwork for the trip to the First.
- Shadowbringers Post-Game (Patches 5.1–5.58): Roughly 40 quests, bridging the gap toward the final days in Endwalker.
- Endwalker Post-Game (Patches 6.1–6.58): Sets up the new journey heading into Dawntrail.
If you want official game updates and developer notes on current patch drops, check the Lodestone Official Site. For deep mechanical tracking, many players rely on databases like Garland Tools to look up specific quest chains and rewards.
Common Mistakes and How to Avoid Them
Players often run into roadblocks that slow down their MSQ progress. Knowing what to avoid will save you dozens of hours.
- Ignoring Side Quests: While the MSQ provides enough experience for one job, doing zero side content means you might occasionally fall slightly short of a level gate. Balance your MSQ with daily roulettes instead of doing every single side quest on the map.
- Skipping Cutscenes: FFXIV is fundamentally a story-driven RPG first and an MMO second. If you skip every cinematic, you'll lose track of why you're fighting specific bosses, making the narrative feel disjointed.
- Neglecting Gear Updates: The MSQ hands out gear coffer rewards regularly. Open and equip these. If your item level drops too far behind, you won't be able to queue into mandatory story dungeons.
- Playing Multiple Combat Jobs Simultaneously: Trying to split your MSQ experience points across three different classes will leave you severely under-leveled. Focus on leveling one primary job through the MSQ, then use dungeon roulettes to level alternate jobs later.
Frequently Asked Questions
Can I skip straight to the latest expansion?
Square Enix offers optional Tale of Adventure MSQ skip potions on the Mog Station. Buying one instantly completes the MSQ up to the start of a chosen expansion, but it removes your ability to experience the story organically.
How many total hours does the MSQ take?
Playing from level 1 through the end of Endwalker takes roughly 200 to 300 hours depending on how fast you read and whether you watch cutscenes. Adding Dawntrail pushes that total even higher.
What icon indicates a Main Scenario Quest?
MSQ icons look like a fiery, pulsing meteor symbol. Side quests display as a simple, static gold or blue icon with a plus sign (blue indicates unlocked features). Always prioritize the meteor icon to advance your story.
Do I have to do dungeons alone if I prefer solo play?
No. FFXIV features the Duty Support system for almost all mandatory story dungeons from A Realm Reborn onwards. You can run these dungeons alongside AI-controlled NPCs instead of matching with other players.